Export
The export sheet, resolutions, frame rates, HDR, exporting one clip, and where the files go.
Export the video
Press ⌘E or click Export in the toolbar. The export sheet opens.
| Option | Choices | Default |
|---|---|---|
| Resolution | HD, 2K, 4K | The footage's own size, rounded up |
| Frame rate | 24, 30, 60 | 30 |
| Dynamic range | Normal, HDR | HDR when the footage is HDR |
The resolution row shows the pixel size for the current canvas: HD is 1080 on the short side, 2K is 1440, 4K is 2160, so 9:16 HD is 1080 × 1920 and 16:9 HD is 1920 × 1080. 60 fps only adds frames when the footage was shot at 60. HDR is available only when the project has HDR footage; it writes HLG in 10-bit HEVC like the original iPhone footage. Normal tone-maps to standard range in H.264.
Click Export…, choose where to save, and the app renders with a progress sheet you can cancel. The file is an MP4 named after the project.
What ends up in the file
Visible subtitles and texts are burned in with the same renderer the viewer uses. Hidden tracks are left out. Muted tracks are silent. The canvas ratio decides the shape. See Projects for the ratio.
Export one clip
Select a clip and press ⇧⌘E, or click Export this clip… in the sidebar. A video clip renders its stretch of the timeline with everything on it. An audio clip is saved alone as an M4A with the clip's own level applied. See Voiceover and music.
Where files land
In the app, the save panel decides. From the command line, export writes to the project's exports/ folder as <Name>-<date>.mp4 unless you give a path, and --preview makes a quick 540p standard-range file for checking. See Command line.